Kingmaker:Log:4711

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4711

Abadius

KINGDOM TURN 10

Constructed the castle.

An envoy from Sootscales says that Rekmahk, their new shaman, had dreamed a disturbing dream of a single red eye that reached forth and slew others. There was a horse present in the dream, but the kobolds could not agree to its significance.

Calistril

KINGDOM TURN 11

The party acquired boots of striding and springing.

Pharast

Pharast 7th

The party set out to finish exploring their region of the Stolen Lands.

Pharast 8th – 11th

Cleared and explored hexes previously visited but not fully mapped.

Pharast 12th

The mad hermit (hist name lost to time) turned out to be Bokken's brother (who simply did not remember his name), and the party was able to pacify him without killing him. They returned to the castle with Bokken's brother and imprisoned him there for his own safety and the safety of the kingdom.

Pharast 13th

The party traveled north to Bokken's hut. Gave the locket back to Bokken who identified it as being is mother's. He advised the party that he was fairly certain that the only way to cure this sort of madness is a wish.

Pharast 14th

The party explored a hex and saw something deep at the bottom of the Gurdin River that filled them with dread.

Pharast 15th

The party encountered and defeated a deceptive Leucrotta. They offered to release it in return for its treasure. Upon being brought to its horde, Makenna slew it, reasoning that it was evil and vicious, and that holding to such a promise would be a mistake that would cose more lives.

Pharast 16th

The party collected shamblesap from the shambling mound at the mud hole.

Pharast 17th

The party approached Candlemere tower and learned very little and became convinced that it was a teleportation obelisk. Learned the name of Yog Sothoth and some of the strange properties of the tower (nearly invincible inside, loses air coverage toward the top and deathly chill).

Pharast 18th

The party visited Bokken's brother in Tuskwater. The conversation was unenlightening.

Pharast 19th

The party returned to Olegston.

Tomril, a messenger, brought a message from Restov. The PC's learned that the population of Varnhold had disappeared and visited the Old Beldame who convinced them that they should not worry overmuch about the tower at Candlemere when other matters are more pressing, as Candlemere had already been there centuries prior.

The PC's sold items.

Pharast 20st

The party traveled with Tomril who revealed his house Hanvaki affiliation and requested that the PC's search for his brother Tomin, who disappeared seeking the mysterious happenings in Varhold. They discovered that Fort Sarenko is abandoned (although initially they thought it had been ransacked and disappeared). Reem had a nightmare about a red eye much like the kobolds described.

Pharast 21st

The party arrived at Nivatka's Crossing and learned many theories and much information about the Nomen Heights. The characters also learned of Jemanda's missing professor Ervil Pendrod. They stayed the night at Nivakta's crossing and mused that Easthaven needs a mail system.

Pharast 22nd

The party explored Varnhold and checked the tannery and the brewery, finding it all strangely abandoned. They battled a giant boar and a chuul, and found an underwater path to the well in the fort, noting at least one Spriggan in the area.

They explored the inn, determining that the area was not occupied. They found a scholar's room with a dead Spriggan in a sepia snake sigil effect. They then made their way to the blockhouse and, after fruitless interrogation which convinced Tindalos and Beltashazzar that the Spriggans were not responsible for the vanishings, the PC's battled and defeated the first force of Spriggans.

They defeated the rest of the Spriggans and let their leader, Agai, live. They discovered very little in additional information, although they learned of the jade "bracelet" and the writing NOMEN on the wall.

Pharast 23rd

The party explored the Varnhold Pass, locating nothing.

Pharast 24th

The party explored a hex. Found evidence of hill giant camps, but no hill giants.

Pharast 25th

The party arrived and stayed at the Sootscale caverns. They sent a letter to Kesten Garess to request a garrison be set up in Varnhold and at the watchtower at Varnhold Pass.

Pharast 26th

The party explored the hex and spotted some giant eagles and a roc.

Pharast 29th

The meeting with the Nomen centaurs came to a rough start as they surrounded and threatened the party. Deleksin was able to make friends and influence people, and together they got to the village. They presented Maegar Varn's sword and the bow Skybolt to the centaurs, befriending them. They learned of the ancient evil named Vordakai and recovered Varn's sword before leaving (the centaurs planned to simply dispose of it, so hated among them was Varn). The party have still not calculated the full contents of the bag of holding.

Pharast 30th

The party traveled to Varnhold pass. Gary and Bayard Nolen were instructed to acquire supplies from Varnhold while the hex is explored.

Gozran

Gozran 2nd

The characters explored the hex. They encountered a group of gargoyles that watched them sleep, but did not attack. Makenna's birthday!

Gozran 4th

The party defeated a mammoth and spoke with the ancient remains of a Tor Linnorm who called himself the Leviathan of the Tors. The dragon was not helpful, however, and would tell them nothing about Vordakai, though it admitted to knowing much of him.

The mammoth yields 58 rations, 220lbs of ivory and a large pile of hides.

Gozran 6th

The party returned with a mass of rations to Varnhold Pass, then set back out.

Gozran 7th

The party battled a group of xill and befriended a Phase Spider name Zzamos in the process; Zzamos helped them acquire a valuable treasure chest, although they were not certain how to open it. They visited Zzamos' lair and noted a few things hanged from the ceiling.

Gozran 8th

A Soul Eater attacked the party and Tindalos was badly wounded.

Gozran 10th

They arrived at Vordakai's tomb, which was a pillar of land apparently unaffected by erosion from the nearby waterfall; there, the party encountered two wyverns that Makenna cowed and defeated in short order, demanding their treasure (which they willingly surrendered after the initial confrontation).

They found a beach entrance to the tomb at the foot of the structure. They were able to destroy the vases in the hallway without injury and confront a number of Dread Cyclops Zombies, which they defeated. The party discovered a secret door at the back of the room.

The party progressed to the next room where they "befriended" an Elasmosaur that appeared to have become trapped in the chamber due to its size. They also found a body at the bottom of the water and recovered the gear, including a powerful Ring of Free Movement.

The party continued on to the pottery room where they disturbed nothing (as none of the pots appeared to be trapped). They continued to the area with the water trap and sprung it, allowing the room to flood. They swam out into the complex, where they managed to make it to the tar-filled room and killed the zombie wizard that was in there (which strangely appeared to retain some spellcasting power). From there, they progressed to a crypt of Breath Drinkers and defeated them with a wall of fire, though Makenna and Reem both took Wisdom damage from their attacks.

Gozran 11th

The party rested until the very early morning. They searched some of the areas and destroyed some powerful runes on a wall, although they had no idea what they actually destroyed, only that it appeared powerful and tied to the lich.

They were able to circumvent the trap that would have activated the stygian fires, and ended up battling and defeating a fish-daemon, after which point they met with Xamanthe the centaur who warned them of Vordakai and his power to paralyze with a touch. They were able to overcome her ongoing paralysis by putting the Ring of Free Movement upon her. They proceeded to the stygian tar pits and beyond.

The PC's disturbed the feeding frenzy of the Cyclops zombies. They then went through a room containing a portal to Abbadon and were able to confront Vordakai in his chamber, where he expressed dismay that the Leviathan of the Tors had been defeated (some centuries prior) and stressed that there was only so much regency to go around. They discussed the Varnhold Vanishings and their ramifications, and learned a great deal from Vordakai. Vordakai explained that he had stolen the souls (and bodies) of the inhabitants of Varnhold, and intended to consume them all to restore his power (which had waned considerably, but not to the point where he was concerned with the PC's). They delayed him in conversation and ended the discussion with Tindalos declaring, "I guess that's all our questions – oh, wait: where's your larder?" (where he had declared that the souls were kept) He was amused by this, but the party used the opportunity to draw first blood.

The party held Vordakai at bay and eventually defeated him, though two were paralyzed (requiring Xamanthe to put the ring on Deleksin who then transferred it to Makenna to strike the finishing blow). They defeated Vordakai, who begged for mercy and promised that they would be unable to stand against a greater foe if he were not preserved. After leaving, the discussed the notion of adventuring with Xamanthe and gave her a magic bastard sword they happened to have lying around.

During the night, all experienced disturbing dreams of Vordakai.

Gozran 12th

They head to Varnhold Pass and learn that twice as many kobolds now exist and they discussed their allies briefly, to Xamanthe's surprise. Reem suggested that gargoyles feared the fort because they were made of gargoyle "bones." The party took a little more than half of the troops from the fort with them to Varnhold and proceeded.

They returned to Varnhold to find Jubilost Northropple camped there and slightly confused.

They paid Jubilost 100pp up front to continue his work in Hooktongue Slough. Reem purchased a +2 greatclub from Jubilost Northropple.

They learned the lore of Vordakai and his insane quest to control the world, and of the Oculus' power to control a kingdom, which required the focus of a chamber made to that purpose (which they had destroyed in Vordakai's tomb). It was, thus, humorous that Vordakai used this item, expecting to take control of a vast empire, and conquered only one small town.

They brought back all the inhabitants of Varnhold with them. 42 in tow. Reem determined that he ought open an orphanage, given that so many were displaced by such evil as Vordakai.

Gozran 14th

The party proceeded to Tuskwater, where they realized that they would be unable to get enchanted armor in Olegston. They purchased a masterwork breastplate for Makenna to use when she gives hers to Xamanthe.

Kressle named the kitty the party acquired from Varnhold "Princess," before she realized it was a boy, and subsequently refused to rename him. They identified the items and decided to leave the Oculus of Abaddon and Vordakai's spellbook in the box.

Gozran 15th

The party proceeded to Nivatka's Crossing, where they were unable to acquire the magic items they desired, and instead proceeded to the centaurs.

Gozran 16th

The party reached the Nomen Centaur Tribe, where they spoke with Agria (the warrior mistress of the Nomen centaurs). After a brief argument with Agria, they proceeded to Aecora, who was overjoyed to see her daughter. After this, they were gifted Skybolt, accepted as friends of the tribe and given a collection of potions.

Gozran 17th

The party made plans to discuss the adventuring parties with Aecora.

The party Xamanthe assembles consists of:

Xamanthe (centaur fighter) Emora (centaur Sorceress) Kol Amur (centaur cleric)

It was determined that they should learn to fight under actual conditions. They first battled Tindalos, Deleksin and Beltashazzar. Then, a pack of wolves was summoned, which they defeated in short order.

The two support characters then fought them in an extremely evasive manner which makes for an unusual stalemate of a fight.

They donated the potions to Xamanthe and her party.

The party defeated the Will-O'-Wisp that had been terrorizing the lizardfolk, a creature that ambushed the party while on the road.

The party proceeded to Nivatka's Crossing to stay at the inn there, where they spread a great deal of information (almost completely true) about their exploits. They encountered Vendelos the Tree Rat. Upon discovering that he was now smuggling weapons out of Brevoy into Restov, they wrote him a letter of pardon and sought to gain his support in smuggling. They discussed entering Restov with fanfare to draw attention away from Vendelos (who informed them of a Breven moratorium on weapon exports and imports into Restov).

Gozran 18th

They hired Tomril to act as a runner ahead to Restov, where they received a lukewarm reception. Mayor Ioseph Sellemius was unable (or unwilling) to meet with them, but they shared supper with the high Swordlord Jemandi Aldori, who expressed great interest in their solving of the mystery of the Varnhold Vanishings. Tamarek Elanork, one of the swordlords, expressed interest in their findings of Iobarian artifacts, and requested to be allowed to see them at the former fortress of Vordakai, but the party determined that this would be impractical.

They agreed with Vendelos to set up a supply chain to create the illusion of legitimate trade. They travel to the centaur burial ground with Tamerek.

The characters proceeded through the Dunsward, where they were forced to battle a bulette (whom the Nomen Centaur had called Kankerata). From there they proceeded to the old tomb of Vordakai.

Gozran 20th

Tamerek created charcoal etchings of the hieroglyphics and collected the urns from the burial room.

A Stygira, a sort of cyclopian mystic, waylayed the group and stated that the PC's are the chosen ones who defeated Vordakai; it predicted that the PC's would battle, in addition to defeating a dead lord (whom the party presumed must have been Vordakai), they would defeat a living god, a dead lord, and face another living god. The party reasoned that two gods must be Razmir and Castruccio Irovetti. They slew the creature when it tried to steal Reem's eyes.

Gozran 22nd

They returned to Restov with Tamarek, who gave them a headband as a reward. They then returned to Olegston, where they found out that the agents of the Nightbird had arrived at Tuskwater but, disheartened by the lack of commerce there, had left for parts unknown.

KINGDOM TURN 12

The party held strong. An orphanage was built in Fort Tuskwater.

Gozran 23rd

The party negotiated with the Sootscale Kobolds to integrate them into the kingdom.

They negotiated successfully with chief Sootscale and agreed to unify them at the location of the gold mine. The kingdom would, therefore, integrate the kobolds over the next few months.

The owlbear was named "Toothless."

Gozran 24th

The party continued to Tuskwater, and escorted Maestro Pendrod to Candlemere.

Beltashazzar was able to make the journey across the elf gate to the outer void, where he encountered a group of Leng inhabitant. He fled from Leng.

Maestro Pendrod continues upon his way to Absalom and, having dissipated the excess energy of Candlemere, left the place calmer and less imposing.

Gozran 25th

Explored hexes.

Gozran 26th

Encountered Agela, the Silver Dragon. She spoke of the death of her brother, Elagnoth (ehl-ahn-oth) and his slaying by the wicked black dragon Ilthuliak.

The party shared the histories with the both the dragon and each other.

Gozran 27th

The griggs warned the party of the presence of the violent mudmen on the eastern shore of Lake Silverstep.

Gozran 29th

The party searched the area at the source of the Little Sellen, and found a cave that turned out to be an abandoned jade mine.

Exploration continued through the 31st of Gozran.

Desnus

Desnus 2nd

The Elf Gate was realigned to the Green Planet Castrovel (its original orientation) with Agela's help, with the promise to seek out the brood of Ilthuliak and find the great black dragon. She gave Tindalos a scroll of Sending and told him not to hesitate if they learn of Ilthuliak's location from one of his spawn.

Followed the Gurdin River to Lake Silverstep, where they encountered a group of grigs. The grigs scattered when confronted initially, but Flit-Genny Tibber, their nominal leader, spoke with the party after Deleksin was able to lure him out with the power of song. The party made camp nearby.

Desnus 3rd

The party encountered and defeated a group of cockatrices.

Desnus 4th

The party located a roc's nest, but decided to avoid the roc, as it appeared to have an elephant kill.

Desnus 6th

Returned to Olegston.

KINGDOM TURN 13

The party held a festival in honor of the lizardfolk, and the Beldame and Juniper argued over the nature of the books in the library

Sarenith

KINGDOM TURN 14

Sarenith 6th

Bandits led by a charismatic leader from Nidal have been raiding lands to the west of Easthaven in the Hooktongue Slough.

Sarenith 8th

The PC's explored the Shrike Cascades, a whitewater area in the east end of the Greenbelt.

Sarenith 11th

The party encountered a Peluda, which they defeated, and found a set of noble's clothing among the remnants that they identified as being Orlovsky in origin, although they didn't have definitive proof whether they were Tomin's or not.

Sarenith 15th

The party encountered the ettercap ambush, felled them all gloriously without the slightest difficulty.

Sarenith 16th

The party traveled and explored the mountains. They discovered a Cyclopean Oracle and, when they wouldn't pay tribute and the oracle surmised that she was no match for them (although her companion, a Mighty Cyclops, might well have been), they parted ways.

Sarenith 17th

They found Elagnoth's lair and asked him some questions, determining who he was, what had happened to him (slain by Ilthuliak) and that he had a hidden hoard. After a black dragon hatchling fled the area, the party decided they should find the black dragon's brood. The party then proceeded to spend a week searching the hex.

Sarenith 21st

They were able to find a black dragon wyrmling named Jeval, which they promptly killed, then returned to life and interrogated using the _Breath of Life_ spell. They were able to determine that his father Ilthuliak did, in fact, kill Elagnoth. Furthermore, the dragon reported that there were more than a dozen dragons in this brood, and that Ilthuliak himself had left the area, some said to Hooktongue, some say to work for Castruccio Irovetti, but Jeval believed he had overhead his father speaking of a strange benefactor from the First World of the faeries.

Sarenith 23rd

The party arrived in Varnhold.

Erastus

KINGDOM TURN 15

VARNHOLD IS CLAIM'D! The party spoke with Grigori on such matters, but his council pretty much mirrored their own determinations.

Erastus 6th

The party learned of the incoming armies en route for Tatzlford from Kisandra Numesti, the daughter of Terrion Numesti, one of Baron Drelev's advisors. She warns of a army of the Nightbird's pirates, led by Dovan of Nisroch, a vicious group of troll outcasts whose loyalty was secured through promised flesh and treasure, and Ameon Trask's barbarians.

Kesten Garess mounted a defense through the Dakarawa Tribe, while reserving a number of troops in Olegston. The Sootscale kobolds were summoned to bring trapmakers and skirmishers to bear. The lizardfolk were warned to relocate somewhere safe. The party entered Tatzlford, met with the captain of the guard Coren Lawry and the mayor), and Tindalos and Deleksin sallied forth to rout the trolls, which they were able to do. The kobolds and Dakarawa tribe sent their armies, Omari was displeased to be working under Makenna, but Ashanti was overjoyed to see her.

The party faced Ameon Trask, Dovan and their entourage. Dovan was killed in the fray after ambushing Makenna and Ameon was captured. Trask divulged the fact that Pitax had been sending aid to Drelev for some time, mostly in return for his occupying the Tiger Tribe of barbarians, and that Irovetti had withdrawn his support recently, leaving Drelev to deal with the Tiger Tribe and the Nightbird who had been raiding his kingdom. The Nightbird's alliance was secured with the sale of the outlying people of Drelev's Kingdom, and the Tiger Tribe was pacified with five hostages, each of them the daughter of one of the leaders of Drelev.

Kisandra discussed the needs of the people of Drelev with the PC's. She said that the hostages need to be recovered from the Nightbird before he sells them down river, her father is still in Drelev's prison, no doubt, and the people of Fort Drelev are undoubtedly in serious danger, and, finally, the Tiger Tribe have amassed a considerable force north of Drelev that surely must be routed if peace is to be restored.

As they left the area, they incidentally found the lair of the Hodag who had received Staas' spear.

Erastus 7th

The party found a punt left as an offering to Hanspur and took it, after deliberating about how to repay the favor. They made their way down the tributaries of the Sellen River, where they encountered killer swamp mummies. These they put down with little difficulty.

They traveled onward to the mouth of the Sellen, performed divination to determine where the slavers were, and made camp to wait for them. During the night, they heard the cry of a hydra up the river. Fearing the worst, the party encountered the pirates battling a 12-headed fae hyrda. The party defeated the hydra quite handily and even prevented the enemy officer from escaping.

Deleksin recalled the people by casting ghost sound and Makenna and Reem both took flowers from the Hydra's remains (which had burst with First World fecundation); Tindalos claimed a bouquet for Kressle. They also encountered a master Craftsman named Heimgall Reiv.

The pirate officer, Wenyr Derth, was threatened and volunteered all the information he had. He said he was in the employ of the Nightbird, that the people were being sold to Mivon under the guise of refugees. They determined that the Nightbird is, apparently, negotiating with the M'Botuu, a tribe of boggards, for the rest of the slaves.

Ollix Kaddar announced himself and demanded special treatment whilst insulting the party, telling them all sorts of crazy things, such as of his exploits and his contact with the Daggermark Poisoner's Guild. Most of it seemed far-fetched and questionable at best, and Ollix was, himself, rather difficult to like.

Deleksin sent a message to the Nightbird with Wenyr, primarily insisting that he no longer seeks to end his life and that he is persona non gratia in Easthaven.

Erastus 8th

The party freed Wenyr and teleported themselves back to Olegston along with the refugees from Drelev. They asked Juniper Stargrove to evaluate Ollix's claim, which she rejected completely, but admitted that he had interesting insights that deserved to be published, which would make him eligible for the Pathfinder Society. Eventually, after being briefly briefed by Ollix regarding their need to oust Drelev, they sent him with 200gp to the Pathfinder Society in Absalom. After Ollix left, Tindalos realized that he would be passing through Tindalos' mother's homeland of Kyonin along the way, and for some reason was filled with dread about this fact.

Bokken put up a poster that advertised "Wanted – Six Vials of Giant Slug Spit (Substantial Reward)"

Staas' spear was returned, vindicating him and his story of throwing the spear at the Hodag.

They heard rumors of Baron Drelev's secret lover, allegedly a succubus, from the various craftspeople of Drelev.

Erastus 9th

The party encountered a stone bridge, which was impressive, and the barrow mounds, which they planned to re-cover once they had finished their rescue mission, but didn't reckon to have time at this juncture, especially as a storm was brewing. They crested the hill to where the barbarians had made camp at the edge of an old quarry.

Deleksin was able to infiltrate the camp with invisibility and determined that there were a number of barbarians and tigers in the camp, and possibly the maidens in a cage located in the center of the rear of the camp. The barbarians seemed frustrated and bored, and had been most likely waiting there for days.

The party charged in and quickly dispatched one of the shamans and a number of the tigers, while Tindalos put up a wall of stone to prevent the barbarians from assisting the other shaman. The sky tore asunder though, and the Battle Mistress of Gorum told them of the twice-born warlord amid a rain of blood; Makenna dispatched her after she mocked the party for caring about the "soft, simpering noblewomen" of the city of Drelev. The barbarians scattered.

The party spoke to the Numesti girl and learned that the vicious and ruthless barbarian lord Armag had whittled down Drelev's resolve through his viciousness and Irovetti's increasing debt burden upon Drelev. They also learned that the barbarian prince Armag, raised by the cult of Gyronna, was able to enter the tomb to reclaim the sword Ovinnrbaan and, with it, the undying soul of Armag.

The party proceeded into the tomb to battle the black sisters, priestesses of Gyronna, whom they slew. They marked the tomb so that the hostages would know where to take refuge and not to pass through the east door. They proceeded to the stone room, where they completed the puzzle in record time, and continued through to the endurance room, where Makenna was able to withstand the ravages of the ice wind. Then, through to the treasure chamber, which was, of course, already looted. The party was able to confront the Image of Gorum and identify it as a golem and even defeat it.

The party was able to defeat the skeleton champions in the next room and destroy the runes surrounding their graves. The party used Tiny Hut to protect themselves from the archers.

The party was able to intimidate their way past Zomek, the tomb guardian, and gained access to Armag's armory. They were able to slay Armag, although Deleksin felt strange emotions in regards to Armag's blade (the ego of which Reem was able to overcome), such that he was certain he was in love with it. They slew the undying remnants of Armag, looted the rest of his tomb, and emerged triumphant.

When the party left the camp and took a defensive position, Tolg Koth, the under-chieftain of the Tiger Lord barbarian tribes, approached the camp under flag of truce with his entourage and requested to know the lore of Armag's death in the form of an epic song, the which was performed via a casting of tongues - Armag the Twice-Slain.

Tolg was amused and somewhat delighted to learn that Armag was defeated and that no more should they live in his shadow, but distressed that they refused to return Ovinrbaane to the Tiger Tribes. However, a plan was hatched for Makenna to agree to defeat each of the tribe chiefs in turn, finally falling intentionally to Villamor Koth. Tolg agreed that this would most likely unite the tribes as planned.

Erastus 10th

The party returned to Olegston via teleportation, and Tindalos recommended that the nobles stay with Kressle and that Kressle learn from her. Kressle was overjoyed to hear that he had "stolen" the girls for her, just as she is always delighted when he does such things for her.

Erastus 11th

The party traveled to Tatzylford en route to Fort Drelev.

Erastus 12th

The party was able to anticipate danger involving giant dragonflies and made their way around Lake Hooktongue without encountering them. The party continued along Lake Hooktongue, avoiding contact with the Boggards as well.

Erastus 13th

The party made their way to Drelev, where they devised a plan to sneak into the city straight through the main gates by posing as mercenaries. They were told that austerity measures were in place to ensure that the bailout would be worth their effort on Irovetti's part. Gimball, the gatemaster, bid them enter, having failed to see through their disguise (and quietly informing the guards that the party would likely be easy pickings for extortion).

The party claimed to be Crusher, Rupert, Tutter Spinkwizzle and Delvin Maul. (Makenna, Reem, Deleksin and Tindalos)

The party noted that the Inn was abandoned, that the Velvet Corner and Bellwether's Kettle were the only places that appeared to be active at all, and that the city was, generally, quite deserted.

The party chatted with Asaia Bellweather (whose husband was sent to Pitax as he was a schoolteacher); she revealed that she runs the inn with her two daughters Leina Bellweather and Caitlyn Bellweather, has some grasp of macroeconomics, is selling black market ale (as the ale is supposed to be saved for the arrival of Irovetti's men), and was otherwise a wellspring of information on the arrangement. She revealed that Erikk the Ruthless had started the whole thing by raiding Ft. Drelev with a giant Owlbear, but that the persecution of the region had continued with attacks by boggards that necessitated a loan from Pitax, followed by a barbarian raid (necessitating further loans with the stipulation that assistance be sought nowhere else in return for negotiations), followed by pirate raids (with which Irovetti was able to come to some sort of truce). Two old men, were also in the tavern, and advised the party to leave town while they could. All the able-bodied men were gone, and their wives and children had been left behind, guarded only by Irovetti's men.

The party met with Satinder Morne, who immediately set to work seducing Tindalos, before he revealed his true intention and she, after briefly praising Calistril, told them that Drelev has a secret escape tunnel out of the fort that he intends to use to smuggle out the treasure. The session ended with the party asking Satinder about the rumors of a succubus seducing and manipulating Drelev, but her being unable to provide anything substantial.

The party had decided to steal badges from the Drelev guards; they killed five of them and stole their badges, then bluffed their way into the castle proper. They were able to investigate the castle, although they couldn’t get into the basement, due to obstructionism. They were offered a bribe by Corvin, which they did not accept, and were able to explore the upper level, encountering Lintwerth, the summoned mephit, whilst Drelev waxed maudlin with Gimball over the "four of them" being in the castle. They went up another level, where they encountered Imeckus Stroon who explained that he could dispatch them all, but wanted to reconsider his options.

Stroon argued that:

  1. He knew all about the party, as he had been scrying Armag, but "changed channels" after they defeated him.
  2. He had prevented summoning in his current room.
  3. He had prepared spells specific to resolving the situation.
  4. He could disintegrate, chain lighting and teleport away

Stroon pointed out that Irovetti's current plan was to return triumphant to the city and grant all the slaves their "freedom" in return for their servitude in Fort Drelev. Stroon argued that this plan could be thwarted with little difficulty, but to insult or defeat Irovetti is not likely to have positive results.

He advised that Quintessa Maray was a noblewoman from Galt who was only in Drelev to seek asylum. He further informed the party that Brevoy was ultimately responsible for the plan to have the party start a doomed kingdom in the Stolen Lands to make the Swordlords appear incompetent. The theory precipitated on no one else having the wherewithal or purpose to do so.

Stroon argued that humiliating Pitax might lead to a 3-front war, but that, in this case, failing to do so might leave Irovetti on their doorstep. Deleksin insisted that his goal was to offer amnesty and asylum to Baron Drelev.

The party confronted Drelev, who was initially hostile and almost goaded into violence by Corvin of Pitax. However, Reem was able to prevent this (by being a lucky halfling) and a battle was averted. They discussed the fate of Drelev at length, and Corvin was able to clarify that Pitax held no ill will toward Easthaven, that the attack on Tatzylford was due to the actions of a single rogue general, and that a warning had been sent to Fort Tuskwater, but apparently not received in time. They further stated that Irovetti was attempting to liberate Drelev and take it under Pitax's rule, avoiding bloodshed with the Nightbird through diplomacy and economic force. However, given that the party wish to repatriate the people of Drelev, Irovetti (who had been "contacted" by Corvin via babbling "prayers") demanded that the party slay the Nightbird and either return his treasure to Irovetti or surrender Drelev's treasure to Irovetti as recompense for the payments he made to the Nightbird.

The party killed the Nightbird's liaisons to prevent them from warning him. Deleksin asked how Irovetti felt about the connection between himself and the Nightbird; Corvin admitted he didn't know.

Whilst the party was killing the Nightbird's Bandits, Makenna heard a knocking noise inside the wall. She was able, with the assistance of Drelev, to find a secret passageway that led to an underground escape tunnel, through which Quinetessa fled. They were able to track her and, after killing some black puddings, to find her in the woods, where they offered her asylum. She told them that Drelev sickened her with his advances and that she wanted to avoid him as much as possible, but otherwise stated that she would graciously accept the offer.

They joined with the Narthropple Expedition and traveled from the city of Drelev.

Erastus 15th

The party returned to Olegston without incident. Grigori advised them that there had, in fact, been an envoy from Pitax, though they arrived at Tuskwater a few hours after the attack on Tatzlylford. Grigor advised that the party consisted of two half-elves (a pied jester, and on with a pavise-and-crossbow), a halfling (identified as Reem's once friend and now rival Baer) and a purple-haired gnomish bard.

Grigori's contact Nevlar, a one-eyed hafling, had advised that Grigori’s services were no longer required.

Erastus 17th

The party learned the lore of the Nightbird – how he was a successful pirate and the scourge of Brevoy and the River Kingdoms; they also gained reports of questionable veracity that would imply that Irovetti is more powerful than anticipated to have so great a menagerie of powerful beasts.

They party sent a message to the Swordlords of Restov including the following notes: Easthaven: Dear sword lords

  1. Why were you spying on us?
  1. Were you spying on us?
  1. We don't care that you were spying on us.
  1. Thank you for the diplomat / ex-spy.
  1. Here's some details of our kingdom… y'know. So you don’t have to spy.
  1. If you wanna talk then that's cool. Just let us know.
  1. Thanks so much for your time.
  1. p.s. We are taking Fort Drelev…

The party picked up horses and a porter to take horses to the edge of the swamp. They left their horses behind.

They encountered pixies trying to impress the nymph queen by bringing her tribute. They were mounted upon worgs. They let Filin survive to take them to his treasure to retrieve the Nightbird's Locket. The Nightbird's locket contained a profile painting of a forlorn looking elven woman with white hair. The party then pursued the Nightbird, staging at the stone bridge just south of Brevoy.

They learned a few things about the Nymph Queen, but nothing solid. The party sent a message to the Nymph Queen, along with the Stag Lord's Locket, that stated that they know that her affection destroyed him in the end, but even so they want the inspiration that was granted the Stag Lord so they may use it to liberate the Stolen Lands from Irovetti and those who seek to subjugate it – a more noble cause.

The partys set up an ambush at the ancient bridge, but were counter-ambushed by the Nightbird, who felt the need to tell Deleksin that while he remembers him, he still didn't remember "her," and did not believe he ever would. After a heated battle, they managed to defeat him and the priest of Hanspur that he brought with him. Both the Nightbird's officer and his bard escaped, as did the majority of his crew. Deleksin attempted to execute the Nightbird, but he was able to disarm Deleksin at the last moment, and Makenna was forced to slay him.

The party gathered the goods and encircled the cleric of Hanspur, whom they bound. He explained that he was trying to have Drelev condemned in Brevoy, and that the Nightbird was a transporter, not a broker, and therefore not a slaver. He further argued that Drelev should not have been given amnesty and showed a ledger confirming his crimes to them. The cleric mentioned that his daughter was one of the hostages, and they were able to confirm that she was safe and sound in Olegston.

The party sent Tomash to Brevoy to finish his plan and teleported to Olegston to speak with their advisers. Tamarek stated that he wanted to meet with them and that no spies were sent by Restov to spy on Olegston.

Erastus 18th

They commissioned Imekus Stroon to scry Tomash's location, determining that he's dead and pinned under a rock somewhere.

Erastus 20th

The party met with Tamarek, who finally clued them in on why their kingdom was formed (to destabilize the River Kingdoms, ironically, for the purpose of keeping the region from being a strong point around which Restov could rally) and fomented a secret alliance with Restov. They further requested that the party create a road connecting Restov to Mivon to help facilitate trade.

Erastus 22nd

The party found and recovered Tomril's body, which they took with them, along with his mother-of-pearl brooch. They then teleported back to Olegston and left the brooch, and sent a message to Tomin to let him know that his brother's remains are there.

Erastus 23rd

The party made their way to the edge of the slough, combating a Naga sorceress who had a number of small magic items and holy symbols of Nalinavata, the snake goddess. Erastus 25th

The party investigated the swamps and were ambushed by Boggards. This went poorly for the Boggards. Erastus 27th

At dawn, Filin approached them. He cursed Tindalos to not summon his eidolon in his presence. They gave Hargulka‘s bandolier and the Nightbird’s weapons to Filin. They agree, and Filin shows them the way to a gate to the First World, which they are unable to actually see (although they note that the area is shrouded in Phantasmal Terrain).

The party then made plans to attack the village of the Boggards from a circuitous position to circumvent the incoming warparty.

The party encountered and defeated a group of calathgar, albeit they exacerbated the situation by blasting them with fire, then they moved on to M'Botuu to attack the boggard camp. They defeated a wave of boggard soldiers before the leader, Sepoko, demanded that the party face him and his righteous might. The party agreed that they would pray and prepare for the battle.

Erastus 28th

The party was not ambushed, and faced Sepoko face to face in a heated battle involving the cleric as well as his entourage of warriors and rangers and a giant gavial; Reem died and was raised. The M'Botuu surrendered peacefully to the leaders of Easthaven.

Erastus 30th

The party explored the bog to the south, discovering large amounts of peat.

Arodus

Arodus 3rd

The party explored two more hexes in the meantime, and then began a kingdom turn.

KINGDOM TURN 16

The Party expanded and sold magic items to Restov. It was discovered that Drelev was receiving care packages instead of condemnation from Brevoy. The Party discussed various means of dealing with this, eventually agreeing to send Tindalos and an entourage of Kressle's new friends to rule the kingdom.

Arodus 5th

The Party arrive in Fort Drelev, who revealed that he owed his family in Brevoy 300000gp, and Irovetti 100000gp. They disguised a corpse as the Baron, filled it with injuries and planned to display it publicly while Drelev fled through Mivon through various nations to the Shackles. They managed to convince Satinder, but she refused to help them out of vengeance.

Arodus 6th

The Party made their way between the two roads into Mivon. They arrived in the village of Angem, where they determined which inn to stay at.

Arodus 7th

After scaring off some bandits, they continued through Mivon to Doin Vatavis, where they stayed at the Porridge Bowl. They learned the ballad of Ollix Kaddar, which mostly seemed to relate to his strange misadventures and mishaps, and continued to Jellovec.

Arodus 8th

They arrived at Jellovec, where they stayed the night at the Ochre Jelly, before setting off for the border, where Drelev rides off into the sunset.

Arodus 9th

The Party was assaulted by a nucklavee out of nowhere.

Arodus 10th

The Party searched two more plains hexes. No encounters.

Arodus 11th

The Party was attacked by three adult black dragons, all spawn of Ilthuliak. They slew two (Mediruna and Spekitos) while the third escaped. They placed the two slain dragons in their portable hole (they can provide hide for a medium creature or banded mail for a small creature, or half-plate for a tiny creature, as well as a light or heavy shield – all mw by default). Any such would be worth double due to its special materials.

The Party asked the first dragon (Mediruna) where their father was (a place apart),whether they had allegiance to Pitax (no), why they were targeted (they're special), and two times where its treasure was (no and under the water). They questioned the second dragon (Spekitos) and asked the physical location of Ilthuliak (Thousand Voices), allegiance to Pitax (Irovetti employs no creature he cannot cow or dominate), what are his intentions toward us (he has none and seeks our wealth), what is the specific location of your treasure horde (we surrendered our treasure to our father to secure a long-term interest in the swamps; my horde is located in the southeastern portion of the lake, buried deep beneath the swamp in an underwater cave).

Arodus 16th

The Party explored. They found the quicksand pits, and noted that they were trapped as if by hunters. They were ambushed by shambling mounds and collected 4 vials thereof (but did not notice Nurgah the Decrepit watching them). They then explored the plains and located a herd of elk and cloudberries before proceeding to Drelev.

Arodus 17th

Deleksin took Armag's sword and absorbed it. They blindly activated Deleksin, causing a cylander of the First World to intrude upon this world. This lasted for approximately 7 minutes, during which Tindalos spotted a Jabberwock. Then, they noticed that Deleksin's heart glows with artifact magic, whereupon Tindalos retired to his chamber with Kressle.

KINGDOM TURN 17

The party sold magic items, started a lumber industry, and built a brewery. Sevig Mordenkain reclaimed the dwarven outpost and started a Dwarven kingdom of Modenheim, which sought to have favorable relations with Easthaven.

The party consulted with Juniper Stargrove and got intelligence regarding the Tiger Lord. They also brought the Shamblesap to Bokken, who mentioned that his brother can transform into a bird and leave any prison. He requested the essence of a devourer. He also requested lightning bark from Treants.

Arodus 26th

The party met with Agela and discussed the nature of Ilthuliak, learning of aboleths, jabberwocks and the First World (as well as the elves).

The party reburied the burial mounds of the Tiger Lord barbarians, which took a couple weeks.

Rova

KINGDOM TURN 18

The kingdom annexed Drelev and built a monument to that achievement. The guilds demand a bureau in Olegston.

Lamashan

Lamashan 19th

The party encountered and slew the coven of hags.

Lamashan 20th

Makenna battled and slew (and subsequently resurrected) Imura Euborone who told them that Villamor Koth was visiting Irovetti to cow him into backing their war. The party agreed to stay over in the Tiger Lord Camp.

Deleksin dreams of his muse, who warns him that he needed to learn patience.

The party discussed situations with Imura and eventually decided that they would have Makenna test the Sword of Armag at sunset. Makenna retained control with the blade, and the party ended up offending one another mightily.

The party encountered a group of hill giants that had raided a caravan and slew them. They determined that the wagons were Brevan, and collected the goods.

Lamashan 21st

The party encountered a number of faerie dragons whom Deleksin played a cheerful song with enormous success, then an adventuring song. The dragons gave him six 100gp sapphires. He played them the ballad of Agnes, the Miller's daughter.

Lamashan 24rd

Further exploration occurred, and the snows of winter began in earnest.

Lamashan 25th

The party encountered the abandoned silver mine (which later turned out to be an adamantine mine). They found a hand-held mining drill made from adamantine.

Lamashan 26th

The party saw a dragon they assumed to be Ilthuliak and sent multiple messages to Agela about it. The dragon descended on a Tiger Lord camp but was repelled. The party gifted Villamor Koth with a war hammer +2 that they convinced him was from a battle with wyverns. They learned that he had been given a substantial gift of magical hide armor from Irovetti.

Lamashan 27th

Makenna planned a duel with Villamor Koth, who was defeated (barely) by Makenna.

Lamashan 28th

The party encountered a carbuncle and had a number of hallucinations, ultimately they lost track of the carbuncle and made camp.

Lamashan 30th

The party dealt with a Crag Linnorm that was occupying a mammoth graveyard for Hillstomper. The party slew the Linnorm, causing Beltashazzar to become cursed and vulnerable to fire, but Reem was able to extract the curse. The party questioned the Linnorm and were told that its treasure was in the Moonscar, the Mammoth's Skull, Pitax, Nyrissa and at the bottom of the lake. They asked if they may search the Mammoth Graveyard for treasure.

They found a small horde in the graveyard. Hillstomper thanked them for their service.

Lamashan 31st

The party searched the foothills, and finding nothing of obvious value, proceeded south to Whiterose Abbey, where they began to explore, finding the vineyard, where they met Hulligrah the hill giantess. The party made their way to the Western Entrance of the Abbey.

They continued to the hill where they found the librarian's book and learned some things about the gardener. They encountered the bogeyman, fought and slew him and his will-o'-wisps. They then found the corpses the gardener had left in the place, rotten and dessicated, as well as the gardener's well-preserved corpse. They questioned it, but it refused to give up its secrets. They then explored the graveyard and dealt with a number of shambling mounds, which the gardener defensively attempted to protect (they died, and he escaped by passing through solid matter). The party recovered the shamblesap.

The party searched the area, dumped the spoiled wine and defeated the Gardner in Evindra's lair. Evindra's water clock was damaged to release her, and she thanked the party by telling them the lore of Briar – that the blade was made from Nyrissa's love, and that Castruccio Irovetti had claimed both the blade and her shawl for himself after slaying the Gardener. Evindra informed the party that her shawl must be retrieved and destroyed in front of her to release her.

The party returned to Olegston with Hulligrah and reunited her with Mugnuk. The two revealed that their chief, Moleg, had killed their baby per the hill giant tradition that states that they have to throw a feast whenever a child is born and, if there isn't enough food after the feast, they kill the child and use it as bait to attract new food. This didn't sit well with Mugnuk, who became bitter and angry with everything afterwards and left the tribe to find a group to break things with. The trolls would not accept him, so he met Reem and realized that killing little things was like killing babies, so he decided he would kill big things instead. He became tranquil after killing the trolls and wearing the sustenance ring. Hulligrah left the tribe to search for Mugnuk, but eventually found snow berry land and used the remaining wine to drown her sorrows.

The party was moved by this while Xexyphenus was disappointed that Makenna had taken over Mugnuk's checkers game and was considerably better at it than he was.

The party hired a messenger to send a message to Irovetti. They did not request the shawl, however, as they initially planned to for fear that it would sit poorly with the tyrant. The party instead requested a diplomatic meeting with Irovetti.

Neth

Neth 3rd

Irovetti responded that he could only meet with them face-to-face if Easthaven shared a boarder with Pitax

"Esteemed and noble leaders of Easthaven," the missive began, and ended with a request to extend the kingdom to the border of Pitax. The party responded by saying that they would do this. Irovetti stated that this was excellent news and that the Stolen lands shall at last be tamed.

Neth 8th

Agela met with the party, and pledged 20 years of service in return for their bringing Ilthuliak out of Pitax (which is presumed to require temporarily breaking the hold that Irovetti has over him). The party learned of the Rushlight Tournament, to take place in the month of Erastus.

The party sent a message to Pitax stating that they were expecting to take longer than intended for a diplomatic meeting, but that they look forward to such a meeting.

KINGDOM TURN 19

3 claims, 5 lumber mills, 1 bureau in Olegston

The elves send an envoy from Kyonin: an elven diplomat named Effros and his companions Merien and Gelarius arrived in Tuskwater. Grigori, Akiros Ismort, Svetlana and Juniper Stargrove met with them in addition to the party. The elves demanded (politely) that the elf gate be repatriated to the elves, and they negotiated (with Grigori furiously advocating against the elves and Juniper advocating allying with them). A compromise was made and the elves were told that they could pay 40,000gp per use OR agree to provide military aid to Easthaven when necessary. The elves agreed to provide defense for the Kingdom of Easthaven in the form of a CR 10 Eagle Rider army for the defense against aggressors.

Neth 21st

The party encountered a group of faerie dragons who pranked them with poop and giant rabbits before befriending them and regaling them with pranks past (shaving mites and dropping them off at shrines to Gyronna and convincing grizzly bears to sit on owlbear eggs, and then get surprised with the hatchling). They learned a bunch of questionable things about Nyrissa and traded pebbles illusioned as gold for three thunderstones.

Reem was concerned that immortality might be possible, as this is a serious concern for his faith (since clerics of Pharasma are opposed to anything that harms the cycle of rebirth and eternal rewards).

Neth 22nd

The party encountered Windchaser the awakened horse and, after initially offending him, were able to offer him protection. They decided they would claim his hex and never develop it. They also were concerned that Nurgrah seemed to be awakening every moderately impressive creature he came accross.

Neth 23rd

The party went on to explore and ended up meeting up with a group of pixies who insisted that they should attend their Seven Veils celebration and that they'd been waiting for someone. The party followed the pixies to a River Kingdom Pleasure Barge. Tindalos tragically transformed into a feather, and the party joined the company of the pleasure barge.

The party enjoyed the food (where they were serving traditional River Kingdom fare, including a huge Sellen sturgeon with a rich creamy green sauce made from the native herbs: parsley, lovage, chervil, borage, dill, salad burnet, chives, cress and sorrel); the party mingled with a number of party guests. Reem spent a great deal of time with Jex the Snitch playing cards and gabbing about the other party guests (Jex was quick to guess at what all of them are). They watched a portion of a Clever Nella show (a sort of River Kingdom Punch and Judy about a clever girl who makes a deal with a Contract Devil to roam the River Kingdoms and learns many lessons along the way).

A vain Tiefling (disguised as a human) hit on Deleksin and, after it was clear he would not succumb, moved on to a dignified and wealthy-looking half-elf disguised as a human (who turned out to be a half-orc in a significantly more impressive disguise), much to her eventual disgust and humiliation.

A man in a magically assisted satyr costume (who turned out to be a real satyr who snuck off when the reveal was to happen) was impressed (or frightened) by Makenna’s drinking, and engaged in melancholy avoidance of pretty much everyone, which is pretty much the opposite of what is expected from a Satyr.

Jex was just having a good time on his way to Pitax, lost at cards to Reem and was surprised when the PC’s revealed themselves. No harm befell him, and no hard feelings were expressed, despite him admitting to banditing his way across the River Kingdom.

A talking dog named Shuffles (who belonged to the Clever Nella show’s host, a man who never revealed himself) performed a Harrow reading for Deleksin, giving the following reading:

Evil Neutral Good
The Survivor The Idiot The Hidden Truth
The Beating The Theater The Brass Dwarf
The Betrayal The Uprising The Sickness

"You were the survivor of some sort of tragedy, you traveled aimlessly for a while until you came across a secret that provided you means to escape. Your present is filled with pleasant (if not the most reliable) company and enjoyable pastimes, but also unavoidable expectations are heaped upon you. Your future will be marked by the betrayal by those you thought trustworthy, some variety of uprising (which will likely be neither good nor bad, but a change nonetheless) and withering and destruction that leaves you in a position of advantage."

Shuffles also provided an unfortunate Harrow reading for the Tiefling, which ended with him casually calling her a liar, much to her annoyance.

There was a boasting competition, in which Eileen (the tiefling) boasted about taming a Giant (by removing a thorn from his foot); Reem boasted likewise about taming a giant, albeit his story was more believable; Jex boasted, as a scarecrow, about being a scare-bandit; Deleksin boasted about slaying Tuskgutter. Unfortunately, Jex won (Makenna and the Satyr both participated poorly), primarily through what essentially amounted to dumb luck.

The Satyr snuck out at the end, which resulted in much confusion. The party could neither track nor find him in any sense. The party asked the pixies about him, and gave an account that varied wildly from the Satyr’s claims.

At the reveal, a woman came out dressed as the nymph queen (although the costume looked nothing like Deleksin's recollection of what Nyrissa looks like) and, after the reveal, found her in the hold of the ship reading picture books to children.

Neth 24th

The party finished exploring the hex.

Neth 27th

The party found a small garden of Mandragora. They killed them all and gathered the corpses.

Neth 29th

The party explored more. Nothing of consequence.

Neth 30th

The party encountered and slew a carbuncle. They preserved its body.

Kuthona

Kuthona 1st

The party did some final exploring before their kingdom turn.

KINGDOM TURN 20

The party decided to make Svetlana Mayor of Olegston in order to allow her to focus on that area (and replace her in her capacity as Councilor). They consulted Juniper Stargrove (who informed them that she needed to continue her work for the Pathfinder Society) and sent her to Galt to look into Quintessa Maray. In the meantime, the positions were changed such that Quintessa was Councilor (due to her experience in Galt, which had allowed her to anticipate the revolution) and Stroon replaced Stargrove as Spymaster.

Svetlana promised the people of Olegston a Sewer System to be completed before the end of winter.

The party was approached by Vendelos who insisted that they needed more magic items for Restov, however, the party is fresh out of magic items to sell to the city. Restov agreed to purchase magic items provided by the cities from within Easthaven as necessary.

The party deigned fit to hold a festival in honor of the new year, purchasing decorations for winter (no mechanical advantage, payed for out of pocket with 500gp) to celebrate the eve of the new year as a respite from the Night of the Pale. They had a number of the Nomen Centaurs show up, and a good time was had by all.

The Rushlight tournament was announced in full, with an event list being offered. The following events were named:

  • archery competition
  • test of strength
  • boasting competition
  • a midnight joust
  • a creative wizardry competition
  • a (soon to be world-famous) gauntlet

While each event was to have a prize for the victor, the overall winning kingdom would be awarded a rod of lordly might.

The kingdom had unseasonably good weather and was paid a visit by Vendelos the Tree Rat who, after sufficient payment, revealed that he worked for the Aspis Consortium (the nemesis of the Pathfinder Society), who had a vested interest in Restov continuing to receive magic items. They are, apparently, planning to oppose Irovetti and not interested in creating difficulty for Easthaven.