Category:Nation
Major Nations
Gailifor
A land of quarreling feudal warlords with constantly shifting power bases.
Tantalon
A powerful magocracy with growing discontent among the lower classes.
Kurth
A land of once-powerful explorers and raiders, lulled gradually into peace and complacency by the promises of trade.
Avenia
A once-powerful empire, now reduced to a undesirable trade partner suffering from (and steadily overcoming) deep ongoing sanctions from her neighbors.
Minor Nations
Ostolia
A former superpower with a strong national identity that has been broken up and parceled out to its neighbors.
Povaria
A heavily demihuman populated land at the west of Tantalon, formerly part of Avenia.
Carthar
A nation of financiers and robber-barons.
Uninvolved Nations
These are outside the sphere of influence or otherwise uninterested in colonialism. They may have abiding interests in the actions of the other nations.
Qishan
The mysterious West, consisting of one of the few remaining super-empires; xenophobic, geographically separated from and virtually unknown to the majority of the Eastern world.
Eber
A meritocracy in the southwest that has stagnated due to inheritance from more competent (and driven) parents.
Hilsea
The Holy City of the faith of Maeleldil, perilously close to demihuman infested lands that lie between the Eastern and Western Old World.
Bohdon
A region rather than a single nation, where the many disparate tribes have been hastily labeled "Boh" by the "civilized" northern world.
Elven National Identities
Gerenyle
Elves who stayed behind after their defeat in Gailifor.
Syranyle
Elves who fled East after their defeat in Gailifor.
Darynyle
Eastern Old-World elves that were outside of Gailifor at the time of their defeat.
Kyrienyle
Old elves, now generally accepted as no longer existent in their truest form.
Half-Elven Nations
Greyns
An eastern island nation that was heavily contested before finally becoming the generally liberal and progressive homeland of half-elves.
Dwarven Nations
Rhenthar
Traditional dwarves, holed up eternally in their mountainhomes, coming forth only for exile, adventure or trade (and less and less for these purposes).
Sjobar
Surface dwarves who have made a mercantile life for themselves, having been banished from their homelands.
Khrythar
Surface dwarves who failed to show sufficient solidarity with the Sjobar and instead created communes in mountain faces.
Halfling National Identities
Touri
Gnome National Identities
n/a