Ryecatcher15:WoD:House Rules:Changeling

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Contracts

The 2nd Edition Changeling Contracts can be found here:

Ryecatcher15:WoD:House Rules:Changeling:Contracts

Seeming and Kith

Any Kith may be possessed by any Seeming.

Dual Kith •••

Effect: Your character’s kith is a unique combination of two different kiths. Whether she’s a flamesiren-windwing who takes the form of a brilliant phoenix, or an elemental who combines airtouched and waterborn in a body of living mist, she benefits from the Blessings of both kiths. If she identifies as one kith, both, or a new kith altogether, the benefits of the Merit do not change.

Taking this Merit after character creation can be as dramatic or casual as desired. The addition of a new kith can be triggered by a change in identity, ideals, goals, even a negative or traumatic event. It’s a meaningful change, but whether or not the change itself stems from a meaningful source is entirely up to the player. The magic the Keepers use to bend body and mind is highly unstable -- who can say what might spark that volatility anew?

This Merit may only be taken once.

Opening Gates to the Hedge

To open a gate to the Hedge, the changeling must spend a Glamour while touching an appropriate gate. The following are appropriate gates:

  • Any opaque portal that can be opened and closed.
  • Any reflective surface with great clarity (a mirror or reflecting pool will work, a TV that is off will probably not).
  • Any manufactured archway in a natural setting.
  • Any physically stable hole in the earth or foliage (pushed aside brambles do not work, the entrance to a hedge maze would).