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After 5-7 hours of navigation through the pine swamps the heroes come upon an old crypt barrow. The road approaching reveals a barb-wire fence on one side and a brackish pond on the other.  
After 5-7 hours of navigation through the pine swamps the heroes come upon an old crypt barrow. The road approaching reveals a barb-wire fence on one side and a brackish pond on the other.  


This encounter had anywhere from 4-7 [[Woodhaven Jackalope |Jackalopes]] and one [[Woodhaen Hodag | Hodag]]
This encounter had anywhere from 4-7 [[Woodhaven Jackalope |Jackalopes]] and one [[Woodhaen Hodag | Hodag]].
 
If the adventurers are kicked into the barb-wire fence they must make a Dexterity Save DC13 or take 2d4 piercing damage and become grappled. Half as much and no grapple on a successful save.


==The Lonely Graveyard==
==The Lonely Graveyard==

Revision as of 01:55, 31 October 2025

The Dedication of Silver Bridge was the "Halloween Game" hosted by The Dark DM in 2025

Thank you to everyone who played and everyone who showed interest over the years.

The Opening Monalogue

We set the stage on the Kingdom of Forbannet. In ages past it was known as the Lands of Eternal Autumn. Back then the land was ruled over by a tyrannical Scarecrow King and horble curses and monsters ruled the land. But that was long ago. The world is growing more ordered by the day but there are still... things lurking in the darkness. Heroes are still needed. And Adventureres still try to make a living adventuring. But unfortunatly freelancing dries up from time to time... and so our Adventureres are down to their last few coins and spending time in a tavern.

When into the tavern walkes a Courier. He looks around the room before his eyes land on your table. Briskly he walks over and deposits a Black Envelope on the table in front of you.

Request From Lord Woade

Welcome To Woodhaven

Travelling to Woodhaven is a simple navigation check used to aquaint players with rolling dice and playing the game. The roads slowly degrade as the party travels. First they travel on paved roads, then gravel paved roads, then dirt roads, then mud roads, and finally wood plank roads before they come into the pine swamp city of Woodhaven.

Lord Haat Woade

Silver Bridge

Chapel of Viviane Nimue

The Cryptid Barrow

After 5-7 hours of navigation through the pine swamps the heroes come upon an old crypt barrow. The road approaching reveals a barb-wire fence on one side and a brackish pond on the other.

This encounter had anywhere from 4-7 Jackalopes and one Hodag.

If the adventurers are kicked into the barb-wire fence they must make a Dexterity Save DC13 or take 2d4 piercing damage and become grappled. Half as much and no grapple on a successful save.

The Lonely Graveyard

Silver Bridge

Secrets and Silliness