The Dedication of Silver Bridge: Difference between revisions

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Thank you to everyone who played and everyone who showed interest over the years.
Thank you to everyone who played and everyone who showed interest over the years.


==The Opening Monalogue==
==The Opening Monalogue==  


We set the stage on the Kingdom of Forbannet. In ages past it was known as the [[Lands of Eternal Autumn]]. Back then the land was ruled over by a tyrannical [[Scarecrow King]] and horble curses and monsters ruled the land. But that was long ago. The world is growing more ordered by the day but there are still... things lurking in the darkness. Heroes are still needed. And Adventureres still try to make a living adventuring. But unfortunatly freelancing dries up from time to time... and so our Adventureres are down to their last few coins and spending time in a tavern.  
We set the stage on the Kingdom of Forbannet. In ages past it was known as the [[Forbannet | Lands of Eternal Autumn]]. Back then the land was ruled over by a tyrannical [[Scarecrow King]] and horble curses and monsters ruled the land. But that was long ago. The world is growing more ordered by the day but there are still... things lurking in the darkness. Heroes are still needed. And Adventureres still try to make a living adventuring. But unfortunatly freelancing dries up from time to time... and so our Adventureres are down to their last few coins and spending time in a tavern.  


When into the tavern walkes a [[Courier]]. He looks around the room before his eyes land on your table. Briskly he walks over and deposits a [[Black Envelope]] on the table in front of you.
When into the tavern walkes a [[Courier]]. He looks around the room before his eyes land on your table. Briskly he walks over and deposits a [[Black Envelope]] on the table in front of you.


[[Request From Lord Woade]]
[[Request From Lord Woade]]
==Welcome To [[Woodhaven]]==
Travelling to [[Woodhaven]] is a simple navigation check used to aquaint players with rolling dice and playing the game.
The roads slowly degrade as the party travels. First they travel on paved roads, then gravel paved roads, then dirt roads, then mud roads, and finally wood plank roads before they come into the pine swamp city of [[Woodhaven]].
[[Lord Haat Woade]]
[[Woodhaven Silver Bridge | Silver Bridge]]
[[Chapel of Viviane Nimue]]


==The Cryptid Barrow==
==The Cryptid Barrow==
After 5-7 hours of navigation through the pine swamps the heroes come upon an old crypt barrow. The road approaching reveals a barb-wire fence on one side and a brackish pond on the other.  
After 5-7 hours of navigation through the pine swamps the heroes come upon an old crypt barrow. The road approaching reveals a barb-wire fence on one side and a brackish pond on the other.  
[[File:Barrow Fight.jpg|400px]]


4-7 [[Woodhaven Jackalope |Jackalopes]] and one [[Woodhaen Hodag | Hodag]]. One of the Jackalopes has a scroll tied to its wrist that says "We are those who live with death. We are the cryptkeepers. We are the Cryptids!"
4-7 [[Woodhaven Jackalope |Jackalopes]] and one [[Woodhaen Hodag | Hodag]]. One of the Jackalopes has a scroll tied to its wrist that says "We are those who live with death. We are the cryptkeepers. We are the Cryptids!"
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On the floor is a dead jackalope wearing an [[Woodhaven Amulet | amulet]].  
On the floor is a dead jackalope wearing an [[Woodhaven Amulet | amulet]].  
Next to the body is a journal the reads "We know from the shadows in our dreams that the current gods of this world are false!  They are outsiders playing in our world after slaying the true deities of this realm.  Deep here in our barrow did we find the crypt of one of the true gods of the land.  We prayed for months to its sleeping remains and were rewarded with the whispered steps to a ritual of rebirth.  Now we must make the world right for his reascension to the ranks of the gods.  Our great plan has been plotted in the chapel of the lonely graveyard.  In that place is where our grand plan will come to fruition!
Next to the body is a journal the reads  
"We know from the shadows in our dreams that the current gods of this world are false!  They are outsiders playing in our world after slaying the true deities of this realm.  Deep here in our barrow did we find the crypt of one of the true gods of the land.  We prayed for months to its sleeping remains and were rewarded with the whispered steps to a ritual of rebirth.  Now we must make the world right for his reascension to the ranks of the gods.  Our great plan has been plotted in the chapel of the lonely graveyard.  In that place is where our grand plan will come to fruition!"


==The Lonely Graveyard==
==The Lonely Graveyard==
I gave each party the chance to have a puzzle or combat.






*Combat
3 [[Woodhaven Chupacabra | Chupacabra]]
4 [[Woodhaven Jackalope | Jackalopes]]


on initiative count 20 Roll 2d10. Two of the nine sections (as indicated by the die roll) would rotate to most harass the heroes. If I rolled doubles then I get to swap two tiles locations.


[[file:Lonely graveyard combat.jpg|400px]]


*Puzzle
There's a [[Woodhaven Church Note | note]] stabbed into the church door.


The basement is a rootceller. On one wall there are bones, one wall there are broken jemstones, and on the backwall are 6 ponykegs of Feywild infused gasoline. [[https://ttgg.club/wiki/The_Dedication_of_Silver_Bridge#Secrets_and_Silliness | Of course it would be here]]
The basement is a rootceller. On one wall there are bones, one wall there are broken jemstones, and on the backwall are 6 ponykegs of Feywild infused gasoline. [[https://ttgg.club/wiki/The_Dedication_of_Silver_Bridge#Secrets_and_Silliness | Of course it would be here]]
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Once on the bridge the final fight against [[Woodhaven Mothman | Mothman]] begins.
Once on the bridge the final fight against [[Woodhaven Mothman | Mothman]] begins.
[[file:Combat against Mothman.jpg|400px]]


The party also had to contend with 4 [[Woodhaven Bombs | Boxes]] armed to magically detonate attached to 4 of the uprights on the bridge.
The party also had to contend with 4 [[Woodhaven Bombs | Boxes]] armed to magically detonate attached to 4 of the uprights on the bridge.


If the party vanquishes the Mothman and saves the bridge then they are truly Heroes!
If the party vanquishes the Mothman and saves the bridge then they are truly Heroes!
[[file:Destroyed bridge.jpg|400px]]


∆ - "Thunderbolts and Lightning, very very Frightning"
∆ - "Thunderbolts and Lightning, very very Frightning"


⊕ - "Ride the Lightning" "Like a moth to the... Burn him up to win the game" "Move with Haste! Time is the enemy! Focus on the boxes"
⊕ - "Ride the Lightning" "Like a moth to the... Burn him up to win the game!" "Move with Haste! Time is the enemy! Focus on the boxes"


==Secrets and Silliness==
==Secrets and Silliness==
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*The whole chapel was meant to invoke imagery of a magical bomb making shack. Unfortunatly the players looked at the three parts as individual puzzles and not as a whole scene. It was intentionally meant to invite scrutiny but with the player notes it devolved into a mess with me having to ask the players questions like "are you digging up a grave" "Are you eating the wierd rune covered bones" "are you really wanting to defile this church"  
*The whole chapel was meant to invoke imagery of a magical bomb making shack. Unfortunatly the players looked at the three parts as individual puzzles and not as a whole scene. It was intentionally meant to invite scrutiny but with the player notes it devolved into a mess with me having to ask the players questions like "are you digging up a grave" "Are you eating the wierd rune covered bones" "are you really wanting to defile this church"  
*The idea of a hidden boss got player into the mind of video game players, trying to break the code, rather than being roleplayers, seeking the deeper lore of the setting. I'll have to hide the next secret boss more thouroughly.
*The idea of a hidden boss got player into the mind of video game players, trying to break the code, rather than being roleplayers, seeking the deeper lore of the setting. I'll have to hide the next secret boss more thouroughly.
*Pictures of the Swag!
*Groups wasted so much time trying to figure out what was happening with that rogue note. I blame that note for at least 2 of the timeouts.
*[[Woodhaven Swag | Pictures of the Swag]]!