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	<title>Gloomhaven:Log - Revision history</title>
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	<updated>2026-04-27T17:35:26Z</updated>
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		<id>https://ttgg.club/index.php?title=Gloomhaven:Log&amp;diff=956&amp;oldid=prev</id>
		<title>imported&gt;Dark Jco. at 12:10, 22 February 2018</title>
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		<updated>2018-02-22T12:10:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Game 1===&lt;br /&gt;
&lt;br /&gt;
The party, the Knowing Sages, was established. Olivia Duress, the Human Scoundrel, and Melora Phlox, the Orchid Spellweaver. They arrived in the city of Gloomhaven. A woman approached them to have them retrieve information from &amp;#039;&amp;#039;&amp;#039;The Black Barrow&amp;#039;&amp;#039;&amp;#039; for 10gp.&lt;br /&gt;
&lt;br /&gt;
When the alarm was raised, the Knowing Sages came to the defense of the city. Vermlings attack the city. They were repelled! +5 xp / +1 prosperity&lt;br /&gt;
&lt;br /&gt;
A rockslide blocked their path! They backtracked and came upon a den of wolves, which they fought, to some personal harm.&lt;br /&gt;
&lt;br /&gt;
They made it to the Black Barrow, and fought the bandits there. They encountered shambling skeletons.&lt;br /&gt;
&lt;br /&gt;
They returned to the city and found a cache of magic items and food, which they provided to the city. +1 prosperity&lt;br /&gt;
&lt;br /&gt;
===Game 2===&lt;br /&gt;
&lt;br /&gt;
The party travels to the Barrow Lair but on the way they encounter some guards transporting dangerous criminals. One escapes and makes toward the tall grass. The hero&amp;#039;s apprehend the criminal and give him back to the guards. gain 1 reputation&lt;/div&gt;</summary>
		<author><name>imported&gt;Dark Jco.</name></author>
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