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==Information==
==Information==


Bulwark is a Dungeons and Dragons 5th Edition game set in the newly minted city of Bulwark, established upon the ruins of Sarvinia's merchant district. The mystery of what happened to the inhabitants of Serenis, as well as the nature of the forces that have taken up occupation of the once proud city of Sarvinia, are major themes of the game, but the philosophy behind the game is to have an interesting unified setting for multiple groups of adventurers. In a sense, the intention is to create a Westmarches style game where any character or party could find themselves hunting treasure either as a pickup game or as an ongoing campaign. The city of Bulwark, acting as a base of operations, will be the point from which the characters will typically sally forth, although other fronts and teleportation locations may become available as parties retake parts of the lost kingdom.
Bulwark is a Dungeons and Dragons 5th Edition game set in the newly minted city of Bulwark, established upon the ruins of Sarvinia's merchant district. The mystery of what happened to the inhabitants of Serenis, as well as the nature of the forces that have taken up occupation of the once proud city of Sarvinia, are major themes of the game, but the philosophy behind the game is to have an interesting unified setting for multiple groups of adventurers. In a sense, the intention is to create a [https://knightssemantic.wordpress.com/2016/06/01/the-west-marches-a-style-of-dd-campaign-for-large-groups/ Westmarches style game] where any character or party could find themselves hunting treasure either as a pickup game or as an ongoing campaign. The city of Bulwark, acting as a base of operations, will be the point from which the characters will typically sally forth, although other fronts and teleportation locations may become available as parties retake parts of the lost kingdom.


Megadungeons, vast expanses of wilderness, pocket dimensions and exotic worlds will all factor in as possible sources of adventure. Magic items, both as trinkets and as powerful consumable resources, will be common, with more powerful items becoming abundant with greater exploration. As the game continues, outside groups may find their interest in the city bolstered and additional rivals may show up.
Megadungeons, vast expanses of wilderness, pocket dimensions and exotic worlds will all factor in as possible sources of adventure. Magic items, both as trinkets and as powerful consumable resources, will be common, with more powerful items becoming abundant with greater exploration. As the game continues, outside groups may find their interest in the city bolstered and additional rivals may show up.