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*Thus stone shall shift, and passage clear
*Thus stone shall shift, and passage clear
The way ahead draws ever near!
The way ahead draws ever near!
The interpritation of this was intended to be read as
*Read this note to figure out the puzzle
*There are weird gears that rotate the tiles
*Get the tombstones to all be parallel. The hedges don't mean anything.
*make sure everyone is on their own tile.
*Let the strongest character sit on the big stump. The other stumps are just fun scenery.
*Have one character be in between the statues. Some people expended flight to make sure they "arise". This was unnessesary.
*If you dig up the grave next to the only tree on the map you'll get a magic item. The curse is for your decendants so you don't need to worry about it for now.
*Turn the chapel so its door looks north. Any other orientation the door opens on to a normal chapel (Still trapped though...)
*Open the door.
If everything is right it disables the trap and unlocks the door.